- Title: Angry Birds Go!
- Genre: Racing, F2P
- Platforms: iOS, Android, Windows Phone, Amazon, BlackBerry
- Release date: December, 2013
- Links: Official Website
Worked mainly as a gameplay programmer, maintaining and improving the game. Being part of the code team, I've worked in refactoring and maintaining the project's codebase over a proprietary engine coded in C++.
Working closely to designers to renew the UI and improve the user experience.
R&D over Free to Play games to help improve the monetization, brainstorming of new ideas and polishing and tweaking of the player's progress and metagame.
Implementation of new features as head to head races over local network, and adding new content and characters, as well as game modes.
Working with QA to ensure and maintain the quality of the game features through out 5 different platforms (iOS, Android, Windows Phone, Amazon Kindle and BlackBerry).
Helped porting the project to the latest core technology.